Vertex Shader
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Max Vertex Attributes |
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Max Vertex Uniform Vectors |
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Max Vertex Texture Image Units |
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Max Varying Vectors |
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Best Float Precision |
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Max Vertex Uniform Components |
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Max Vertex Uniform Blocks |
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Max Vertex Output Components |
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Max Varying Components |
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Transform Feedback
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Max Interleaved Components |
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Max Separate Attribs |
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Max Separate Components |
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Rasterizer
|
Aliased Line Width Range |
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Aliased Point Size Range |
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Fragment Shader
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Max Fragment Uniform Vectors |
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Max Texture Image Units |
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Float/Int Precision |
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Best Float Precision |
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Max Fragment Uniform Components |
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Max Fragment Uniform Blocks |
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Max Fragment Input Components |
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Min Program Texel Offset |
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Max Program Texel Offset |
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Framebuffer
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Max Draw Buffers |
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Max Color Attachments |
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Max Samples |
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Max Color Buffers |
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Max Render Buffer Size |
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Max Viewport Dimensions |
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>
Red Bits |
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Green Bits |
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Blue Bits |
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Alpha Bits |
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Depth Bits |
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Stencil Bits |
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Textures
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Max Texture Size |
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Max Cube Map Texture Size |
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Max Combined Texture Image Units |
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Max Anisotropy |
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Max 3D Texture Size |
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Max Array Texture Layers |
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Max Texture LOD Bias |
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Uniform Buffers
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Max Uniform Buffer Bindings |
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Max Uniform Block Size |
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Uniform Buffer Offset Alignment |
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Max Combined Uniform Blocks |
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Max Combined Vertex Uniform Components |
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Max Combined Fragment Uniform Components |
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